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Nvidia Considers Multi-Chip GPUs for Future Designs

Historically, GPUs have been designed as monolithic dies with all of their functionality under one ‘roof.’ This hasn’t always been the case — the earliest GPUs sometimes used separate chips for specific functionality. Both AMD and Nvidia have, at various times, used different cores to provide support for additional monitors or to bridge connections between PCI Express and AGP. As far as the core components of the GPU itself, however, those have been single-die affairs for a long time. That’s why it’s a tad surprising to see Nvidia is now…

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Gaming 

AMD’s Epyc Servers Launch June 20, Consumer Vega GPUs Follow in July

AMD made a number of concrete announcements at Computex, building on what we heard from the company last week and the week before at its Financial Analyst Day. AMD has confirmed that its Epyc server family, which we’ve covered several times in the last few weeks, will launch on June 20th. AMD doesn’t expect a quick server ramp — CEO Lisa Su has told investors that the company will bring up production over the next few quarters — and has set a goal of retaking 10 percent of the data…

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Gaming 

Intel adds official support for Vulkan, but only for certain GPUs

After months in beta, Intel has announced official Vulkan support for Skylake and Kaby Lake GPUs. Intel’s 15.45.14.4590 driver is the first release to add full Vulkan API support (previous releases were all various flavors of beta). In keeping with Intel’s previous remarks on OS support, the latest driver will only support Windows 10 on Kaby Lake, but sixth-generation GPUs are supported in Windows 7, 8.1, and 10. That alone points to the artificiality of the restriction — as far as their graphics pipelines are concerned, Kaby Lake and Skylake…

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